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Free Job Descriptions

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Job description VizRT/Real-time Graphics Developer

Free Job description VizRT/Real-time Graphics Developer

Job Summary-Job description VizRT/Real-time Graphics Developer

Using 3D software ( including real time packages) such as VizRT & Maxon Cinema 4D,  you will be part of a team that specialises in  programming, building, templateing and updating graphics for the full range of core and non-core output

Main responsibilities-Job description VizRT/Real-time Graphics Developer

Knowledge, Skills and Abilities-Job description VizRT/Real-time Graphics Developer

You will assist others to seek scripted/programmed solutions to VizRT (Real-time) issues where appropriate.


Assist in delivering interactive solutions for touchscreens and gesture driven interfaces.


Assist in delivering Virtual and Augmented Reality design solutions.


Assist in developing and delivering automation for graphics systems where appropriate.


The role will liaise with the Creative Management Team, Editorial Colleagues, News Motion Designers, UX, UI & Editorial Designers and other VizRT Specialists within your team to maximise VizRT potential across all platforms.


Respond and develop skills across programmes & platforms in response to changing business and technical needs as a part of the VizRT team.


The role will support & complement all areas of VizRT development and use in both planning and day to day operations.


Skills, Knowledge and Experience


Experience of Visual Basic scripting.


Experience of working with graphics.


Knowledge of other scripting languages.


Technical understanding of digital media.









Knowledge of data fed graphics within a graphic environment.


Knowledge of data and metadata storage


Understanding of design formats within a 3D package and the technical requirements for effective project distribution across multiple platforms.


Knowledge of HD production and technical standards.


Knowledge of Video Codecs within Windows and Mac.


Able to communicate technical necessities and standards to design teams.


Demonstrate a high standard of editorial awareness


Demonstrate an understanding of visual language and graphic design


Ability to communicate clearly and effectively across all levels.


Candidates must have experience of design packages, such as: Adobe Creative Suite, particularly Photoshop and After Effects, Cinema 4D (or a comparable 3D/CG package).


Ideally candidates would have experience of creating and templating within the VizRT suite of software, particularly: VizScript, VizArtist, Template Wizard, Content Pilot, VizTrio, Media Sequence Engine, Template Manager.


The above list is not comprehensive but serves to illustrate the extent of resources, which could be used in a single production.


Personal Skills and Behaviour


Good planning and organisational skills.


The ability to communicate clearly.









Demonstrates critical awareness of time-management at all levels


Resilience and flexibility, able to maintain personal effectiveness by managing own emotions in the face of setbacks or when dealing with provocative situations.


Demonstrates an approach to work that is characterised by commitment, motivation and energy.


Decisiveness, exercising sound judgement and common sense.


Ready and able to take initiative and be responsible for the consequences of decisions.


Client / audience focus – dedication to client needs and awareness of audience targeting.


Able to work under pressure, and maintain adaptability working as part of team within a live broadcast environment


In-depth knowledge, enthusiasm and passion for the media,


To be aware of actions which affect overall team performance.


Participate in group reviews of work undertaken by the team


To constantly strive toward continuous improvement in all of output / performance on a team and individual basis.


To ensure that best practice forms an integral part of the operation.


To show a high level of communication skills & a proven ability to manage relationships within a production environment.



Planning and organising - able to think ahead in order to establish an efficient and appropriate course of action for self and others.  Prioritises and plans activities taking into account all the relevant issues and factors such as deadlines, staffing and resources.


Communication - able to get one’s message understood clearly by adopting a range of styles, tools and techniques appropriate to the audience and the nature of the information.


Team-working -   Works co-operatively with others to be part of a team, as opposed to working separately or competitively.


Resilience - manages personal effectiveness by managing emotions in the face of pressure, setbacks or when dealing with provocative situations.  Demonstrates an approach to work that is characterised by commitment, motivation and energy.


Flexibility - adapts and works effectively with a variety of situations, individuals or groups.  Able to understand and appreciate different and opposing perspectives on an issue, to adapt an approach as the requirements of a situation change, and to change or easily accept changes in one’s own organisation or job requirements.



Managing relationships - able to build and maintain effective working relationships with a range of people.  Has an ability to establish rapport quickly and effectively with new clients/people. Proactively offers constructive feedback to others.


Developing others - able to recognise potential (managerial, professional, artistic or otherwise) and is willing to foster the development of that potential.  Creates a climate in which potential can be realised. Creates a sense of responsibility amongst staff.  Can motivate people to “buy into” processes, plans, projects and ideas. Gives staff a clear sense of direction and purpose




To work with the VizRT Development  team, to template and update both lower-third and full form graphics for use across the organisation


To use scripting within VizRT to create innovative and effective solutions, including touchscreens, VR and AR


To work on both short-turnaround and long-term projects as and when required.


To work in any area of the department, or undertake a shift pattern as required by the business need. (This will include public holidays, weekend and night shift work).


To work with the design team to maximise creativity and quality of design within VizRT.


To understand the editorial agenda and with colleagues respond by developing and highlighting opportunities for VizRT use in a collaborative environment.


To respond to breaking news by building models & scenes within VizRT Artist.


With colleagues build a library of images and animations to support breaking news and on-the-day storytelling.


Work closely with other areas within the Creative Management Team to ensure the system is operationally and technically robust.


With colleagues trouble shoot, replicate, diagnose and fix system related bugs.


To take responsibility for developing programming skills and technical knowledge of systems.